Assembly 101: odd or even?

Do you want to check whether a certain variable is odd or even? This is fairly easy in Assembly: simply check if the lowest bit is odd or even, and you know that the entire byte is or isn’t as well. There are a few ways to code this though. In this post, I’ll briefly go through all methods, explain why they work and tell you my favorite way to do it.

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Assembly 101: The status register

The 6502 registers youre probably most familiar with, are the accumulator and the X- and Y-registers. There are three more registers though, which you may not access directly through code, but are at least as important as the former three. In this post, I’ll explain all about the Status register, and how this works with other instructions. This is a somewhat longer post, so buckle up and dive in!

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Assembly 101: Labels

Labeling memory addresses will save you a lot of hassle. It’s easier to remember and reference “Object_speed” rather than its physical memory address, which could be something like $0337. How does labeling work, when are labels applied, and what’s up with that “Label already defined” error message?

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Assembly 101: Subroutines

When developing in Assembly, you will definitely have to use a subroutine or two. JSR and RTS are the two main instructions that make subroutines work. What is a subroutine, how does it work and what are the possible pitfalls? Read all about it here.

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Assembly 101: logical operators

Some of the most essential operations in 6502 assembly are logical operations. These operations compare two variables and modify the result accordingly. In assembly, there are three basic logical operations. I’ll explain which they are and what they do here.

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