This article will try to make sense of the 64KB of memory the NES’ central processing unit (CPU) uses. This is a first, shorter dive into the CPU. In future posts, I’ll go into more detail about the CPU.
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NES architecture: the 6502 registers
In the NES architecture series, I’ll be discussing several properties and characteristics the NES hardware uses. In this post I’ll explain a little bit about the 6502 microprocessor it uses, zooming in on the registers.