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NES architecture: the CPU memory map

March 22, 2022March 21, 2022 by kevin81

This article will try to make sense of the 64KB of memory the NES’ central processing unit (CPU) uses. This is a first, shorter dive into the CPU. In future posts, I’ll go into more detail about the CPU.

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Categories NES architecture Tags apu, cpu, hardware, joypad, memory map, ppu, processor

NES architecture: the 6502 registers

March 21, 2022March 18, 2022 by kevin81

In the NES architecture series, I’ll be discussing several properties and characteristics the NES hardware uses. In this post I’ll explain a little bit about the 6502 microprocessor it uses, zooming in on the registers.

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Categories NES architecture Tags cpu, processor, registers

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