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NES Architecture: the APU

March 25, 2022 by kevin81

Let’s talk about sound. The NES’ audio processing unit (or APU for short) to be exact. How does it work and what is it capable of doing?

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Categories NES architecture Tags apu, dpcm, noise, pulse, sound, triangle

NES architecture: the CPU memory map

March 22, 2022March 21, 2022 by kevin81

This article will try to make sense of the 64KB of memory the NES’ central processing unit (CPU) uses. This is a first, shorter dive into the CPU. In future posts, I’ll go into more detail about the CPU.

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Categories NES architecture Tags apu, cpu, hardware, joypad, memory map, ppu, processor

NES architecture: the hardware

March 21, 2022March 18, 2022 by kevin81

In this post, I’ll give you an overview of the NES hardware. I’ll discuss both the console and the cartridge, what chips are in them and what they do.

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Categories NES architecture Tags anatomy, apu, cpu, hardware, lockout, ppu

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