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rom space

ByteSize: three ways to downsize the static bank

December 12, 2024 by kevin81

“PC value out of range.”

This is the message a lot of NESmaker developers dread. It (usually) means that the static bank $1F is full, and you’ll need to size it down a few notches. Here are three (bigger and smaller) suggestions on how to move or get rid of those excessive bytes!

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Categories ByteSize Tags rom space, static bank

Assembly 101: Macros and subroutines

November 28, 2024November 28, 2024 by kevin81

Back in 2022, I promised I’d get back to you on the topic of macros versus subroutines. Sorry for the delay, but here it is! This posts recaps the last time I wrote about macros, then shows you how to use subroutines as an alternative.

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Categories Assembly 101 Tags macro, optimization, rom space, subroutine

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