Assembly uses integers as variables. An integer is a whole number, like 0, 1, 2, et cetera. In Assembly, we can use signed and unsigned integers. This post will explain briefly what they are, and what the difference is.
General Knowledge
Basic computing information that may come in handy even outside of assembly the NESmaker realm.
General Knowledge: Bits & Bytes & Number Systems
The NES is an 8-bit system. But what is a “bit” actually? And a “byte”? And what are these weird number systems, like binary and hexadecimal, all about? Let me try to explain a bit here.