NESmaker is a nifty piece of software, enabling beginning developers to create a game for the NES. It’s not without its culprits though. For example, some of the UI elements are no longer supported by the accompanying Assembly scripts. Luckily, there’s a sizable community helping each other out getting the most out of NESmaker. The Enhance! series on this website will help you using NESmaker to its full potential, by re-enabling deprecated scripts, fixing bugs and optimizing core code. This article explains how to enable the user screen bytes in the NESmaker UI.